Works
Works
From idea to outcome, building scalable and user-focused experiences
All
Publicity
Visual Design
UI & UX
Games

UI/UX and Game Design at Sqkii
Sqkii Singapore is a gamified marketing company using game design, UI/UX, and interactive mechanics to create engaging, intuitive experiences across games and campaigns.
UI & UX
Publicity

UI/UX and Game Design at Sqkii
Sqkii Singapore is a gamified marketing company using game design, UI/UX, and interactive mechanics to create engaging, intuitive experiences across games and campaigns.
UI & UX
Publicity

Visual Design in Breadtalk
BreadTalk Group is an F&B company managing brands like BreadTalk, Toast Box, Wu Pao Chun, and Thye Moh Chan, focused on delivering quality products while maintaining strong brand identity across retail, visual merchandising, and marketing.
Visual Design
Publicity

Visual Design in Breadtalk
BreadTalk Group is an F&B company managing brands like BreadTalk, Toast Box, Wu Pao Chun, and Thye Moh Chan, focused on delivering quality products while maintaining strong brand identity across retail, visual merchandising, and marketing.
Visual Design
Publicity

UI/UX at Digipen
A selection of UX and visual communication work showcasing my involvement in designing, testing, and iterating experiences through research, collaboration, and execution across school, work, and personal projects.
Visual Design
UI & UX
Games

UI/UX at Digipen
A selection of UX and visual communication work showcasing my involvement in designing, testing, and iterating experiences through research, collaboration, and execution across school, work, and personal projects.
Visual Design
UI & UX
Games

Games Gallery
A range of small games during my time at DigiPen and through game jams, using each project as a way to experiment, iterate, and explore playful, meaningful design.
Games
Visual Design

Games Gallery
A range of small games during my time at DigiPen and through game jams, using each project as a way to experiment, iterate, and explore playful, meaningful design.
Games
Visual Design

Till Midnight
A selection of Game Design and UX project, Till Midnight, where players manage submarine systems under time pressure, showcasing my role in designing, testing, and iterating experiences across school, work, and personal projects.
Games
Publicity

Till Midnight
A selection of Game Design and UX project, Till Midnight, where players manage submarine systems under time pressure, showcasing my role in designing, testing, and iterating experiences across school, work, and personal projects.
Games
Publicity

School Design Hustles
Rotaract Club of SIT and SIT Team OTi in social impact initiatives, focusing on social media, event branding, PR, visual design, outreach, and volunteer T-shirt design respectively.
Publicity

School Design Hustles
Rotaract Club of SIT and SIT Team OTi in social impact initiatives, focusing on social media, event branding, PR, visual design, outreach, and volunteer T-shirt design respectively.
Publicity
Let’s connect and collaborate
I’d love to hear from you, I’m just a message away !
Let’s connect and collaborate
I’d love to hear from you, I’m just a message away !
Let’s connect and collaborate
I’d love to hear from you, I’m just a message away !